Jason’s Place Connects Books, Games and Its Mansion World
A children’s adventure now links its interactive mansion, browser games, story library and books families can actually browse and buy.

Jason’s Place is building a connected children’s world around an interactive mansion foyer. Visitors can enter the main house, explore its wings, step into the Play World, and browse the story library. The experience is designed to let a child follow the same characters from a screen activity to a printed story or activity book.
The products are real, visible destinations rather than a future catalogue. The personalized storybook, Secret Kingdom of Ellie, Explorer Activity Book, and Secret Room Maze Book are linked from the Jason’s Place store. The shop also lists an Adventure Journal, a mansion coloring book, and an Adventure Cap.
Play is organized by age and interest. The gentler Giggle Pond and Animal Hello give younger visitors a simple first step. Rainbow Nest and Emoji Memory add colour, matching and memory. The Robot Beep Path, Detective Garden Gate case, and Word Rocket introduce sequences, clues and words. The Arcade Classics room and Storybook Room add separate routes for quick games and reading.
The wider mansion offers the Secret Garden, Sky Observatory, Story Attic, Music Hall, Time Hall, and Understairs Club. Children can also visit the Art Room, practice in the Language Room, open the storybook door, or return to the Discovery Hall.
Jason’s Place is published by
ARQS Press, which develops books and publishing projects. Families can also browse the ARQS Press Kids collection and the children’s library. That publishing connection is what makes it possible for a character to appear in both interactive play and books on the family store.
The next measure of progress is practical: keep each room easy to find, show the real activity before asking families to click, and give each book a direct path from story to product page.
